A moody Blender studio render — dramatic rim lighting and colored gels against near-black, all about reading form through light.

This is a lighting study more than a modeling one: take a sports car into a dark studio and make it read through light alone. Deep blacks, a warm rim to describe the silhouette, and red/blue gels to give the panels shape without flooding them with detail.
Rendered in Blender with Cycles. The restraint is the point — most of the body sits in shadow, and a few carefully placed lights do the describing. It's the same instinct as the environment work, turned inward on a single hero object: composition and value first, everything else second.